Gameboy
This is my first time learning unity. The assignment was to create a composition with 2D and 3D shapes. I did revisit my background in product design and unity being a gaming platform, I decided to create a gameboy that is the first product I used to play games in childhood. To create gameboy, I explored the tools, camera and lighting. It did take me a while to figure out the material, textures and how they react with different lightings.
I wished I could have added functionality of switching the screen images on click of a button in gameboy.
Do leave your comments below for any further guidance and new tools and techniques that I can explore.
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